Allies Combined Rangers Platoon
Command Unit (Required)
Bazooka Joe or Ranger Command Squad or Heavy Ranger Command Squad
Combat Unit 1 (Required)
Ranger Assault Squad or Ranger Attack Squad or Ranger Combat Squad
Combat Unit 2 (Required)
Heavy Ranger Attack Squad or Heavy Ranger Tank-Hunter Squad
Combat Unit 3 (Required)
Ranger Weapon Squad or Ranger Heavy Weapon Squad or Ranger Recon Squad
Support Units (Optional)
Combat Unit 1 to 3, and Ranger Sniper Squad and Ranger Observer Squad
If the Allied Ranger Units form the military backbone of ASOCOM, the Heavy Rangers are the steel punch that delivers the killing blow. The long drawn out fighting in Zverograd has lead ASOCOM to develop a new platoon structure that mixes Ranger and Heavy Ranger units into an even deadlier combination.
PLATOON ADVANTAGE: Hammer and Anvil
The Rangers make lightning attacks and occupy strategic ground while their support troops follow up, trapping enemy forces between the ‘hammer’ and the ‘anvil’.
All Ranger and Heavy Ranger Units in or supporting the Platoon gain Scout, if the unit already has Scout it gains Defensive Tactics for the first Game Turn only instead.
In addition, if this platoon is deployed in an Allies Bloc army (no faction troops), you may add a Ranger Sniper Squad OR a Ranger Observer Squad as a support for your platoon for free, i.e. at 0AP.